As I'm sure all of you know, the German-language edition of the Space: 1889 role-playing game from Uhrwerk Verlag hit the streets a couple months ago. It's a beautiful prodution and is selling well. I'd told Patric Götz before that if the German-language edition was a success we'd talk about an English-language version as well. And we are.
Today Patric joins us with a guest blog about how he came to the game in the first plae.
I started playing RPGs in 1984 and up until 1989 I played mostly D&D, DSA (Germany’s most successful RPG) and a little bit of Star Frontier and Traveller. Vanilla Fantasy and SF so to say.
I started reading the novels of Jules Verne at the age of 14 and was immediately hooked by the tone and “feel” of his stories. I didn’t only read the well-known novels like 20.000 Leagues and Journey to the Centre of the Earth but also a lot of the less known ones.
Imagine my excitement as I saw the advertisement for a RPG called Space: 1889. I literally couldn’t sleep the night before I planned to journey to my friendly not-so-local game store to take a look at that book (English RPGs weren’t easy to find these days in Germany and there were only a couple of specialized shops spread out across Germany back then).
I wasn’t disappointed at all. The premise of the game was exactly what I was looking for in a RPG. I immediately bought all the stuff that was available over the next couple of months with my not so freely disposable pocket money.
Fast forward a couple of years… Due to a chain of events I never could have anticipated, I now work in the so-called RPG-industry, which is even harder to do in Germany than in the USA or UK I guess.
So after publishing a couple of quite successful (and some not so successful) RPGs, I remembered my old love Space: 1889. The license seemed dead and gone at that time, except for the nice reprints done by the folks at Heliographic Press – but no new material had been published since the early 90ties.
I contacted Mr. Chadwick anyhow about the possibility of doing a new German version of the game. Not just a translation of the old material, but a completely new interpretation of the game – with new texts, new illustrations and new rules.
Imagine my surprise as I got a very positive answer. So we started doing “our” version of Space:1889 and after the usual delays we finally managed to publish the new rulebook in July 2012.
It was an immediate success (well – that is for a RPG in Germany ;) ) and more books are planned right now to further supplement and support this fine RPG-line.
So we now have the very strange situation that the latest version of an American RPG which is mostly centered around the British Empire is now only available in German. ;)
But fear not… there are things going on in the background that may change this fact in a not so distant future…
If you release an English translation, you can put me down for a copy.
ReplyDeleteColKG
I have to say that it's a beautiful product, and Patric and Uhrwerk are to be congratulated!
ReplyDeleteThey really did a fine job. I am very pleased,
ReplyDeleteCant wait for the English
ReplyDeleteI still have all the GDW Space:1889 material from back in the day and it remains one of my favorite settings. I've spent a bit of time doing a GURPS version, but this is going to trump it, I think :)
ReplyDeleteCannot wait for the new one in English!