Showing posts with label Clockwork Productions. Show all posts
Showing posts with label Clockwork Productions. Show all posts

Tuesday, August 27, 2013

Space 1889 Game Hits a Homer on Kickstarter!



For those of you who haven't been following it, the Space 1889 roleplaying game on Kickstarter finished its funding window two days ago. It had made its original funding goal within a week or the launch and then made steady progress toward the stretch goals after that. But there was a big surge at the end and it ended up hitting 483% of its original funding goal, with over $100,000 raised. There will be LOTS of supplements and adventures coming, as well as some very handsome 28mm miniatures based on the artwork for the characters.

I am delighted and a little stunned. I expected it to do well, to hits its original funding target easily, and probably double or treble that. But a nearly five-fold increase is amazing, and wonderful. With this game coming out later this year from Clockwork Productions, and the supplements coming out next year, with The Forever Engine shipping from Baen Books in January of next year, with more e-books coming in Space 1889 and Beyond from Untreed Reads, the next twelve months should be about everything Space 1889 fans could want--aside from a working aether flyer, of course.

Friday, August 2, 2013

Venus Sourcebook May Be Next!

The cover for the Venus Sourcebook.

The Space 1889 Kickstarter project is turning out to be pretty exciting. It's at about 195% funding of the original goal with only a bit over a third of the funding period gone, so it's at the point where Clockwork Productions et al are adding additional stretch goals. Since the Venus Sourcebook unlocks (becomes available) when they hit about 225% of their original goal, I'd say the odds are very good. I know from years of experience that Venus is the world gamers asked about most concerning additional material.

This level of support for the game is very gratifying on a personal level. I imagine a lot of you know that Space 1889 was the only role-playing game I designed which I retained control of when GDW closed down. I had control of all of my work, of course, but much of it I sold or licensed almost immediately. That was business. But Space 1889 was also personal for me, so it's renewed success now makes me feel nice and warm inside.

There's more news on the literary front as well. I'll fill you in on that tomorrow or the next day.

Tuesday, July 23, 2013

The (New) Art of Space 1889



I've posted several pieces of art from the German (and soon to be English language)  Space: 1889 basic book before, including character archetypes. Those were done by Mia Steingraeber and have been big hits with about everyone who's seem them. The above one is not from the main book, but instead is a sample archetype from the forthcoming Venus sourcebook. Here's a link to the HeroPress site giving a little more info about the new Space: 1889 art, as well as al update on the Kickstarter project.



Monday, July 22, 2013

Congratulations!

Congratulations to Patric Götz of Clockwork Productions, Angus Abranson of Chronicle City, and everyone else who has worked on the new Space 1889 project. It went live on Kickstarter at 6PM on Wednesday night and by Sunday morning had met its funding goal. As I write this on Sunday evening it is at 111%. Once it gets to 120%, the first stretch goal--the 32-page adventure "The Order of the Invisible Eye" by John Wick--will unlock, with more to follow that.  This is terrific news for the game and thanks to all of you who joined in to help put it over the top.

Thirty-four more funding days left.