Tuesday, August 27, 2013

Space 1889 Game Hits a Homer on Kickstarter!

For those of you who haven't been following it, the Space 1889 roleplaying game on Kickstarter finished its funding window two days ago. It had made its original funding goal within a week or the launch and then made steady progress toward the stretch goals after that. But there was a big surge at the end and it ended up hitting 483% of its original funding goal, with over $100,000 raised. There will be LOTS of supplements and adventures coming, as well as some very handsome 28mm miniatures based on the artwork for the characters.

I am delighted and a little stunned. I expected it to do well, to hits its original funding target easily, and probably double or treble that. But a nearly five-fold increase is amazing, and wonderful. With this game coming out later this year from Clockwork Productions, and the supplements coming out next year, with The Forever Engine shipping from Baen Books in January of next year, with more e-books coming in Space 1889 and Beyond from Untreed Reads, the next twelve months should be about everything Space 1889 fans could want--aside from a working aether flyer, of course.

Monday, August 12, 2013

Final Edits In on The Forever Engine

I received the final marked up copy edits of The Forever Engine a little over a week ago and just express mailed them back to the folks at Baen Books with all of my final changes. Paul Witcover at Baen did a very thorough and professional job on the copy edit and caught a  couple places where I had unintentionally mangled Gabrielle Courbiere's (the heroine's) French. That would have violated one of my cardinal rules: never make a determined woman with a lever-action shotgun look bad. Thanks for the catches, Paul.

In order to check all the edits I had to read the novel again, I had a good time doing it even though there obviously wasn't a lot of suspense for me. I couldn't tell you how many times I've read this, between the rewrites and the chapters I've read out loud at my three writing workshop groups. A lot. But I'm not sick of it, and that's a good thing. I hope you all enjoy it when it comes out in January. Baen will have an electronic advanced reading copy (eARC) out before then. I'll let you know more  when I know more. I'll also be posting at least one sample chapter here, and maybe more, when we get a little closer to publication.

Meantime the Space: 1889 Kickstarter just keeps chugging along. It's at over 250% funding now and has unlocked the Venus Sourcebook as well as a bunch of other goodies. They've added a umber of add-ons as well, including a Space: 1889 soundtrack CD--background music for playing the roleplaying game with friends or even, it occurs to me, while quietly reading The Forever Engine.

It's been a busy summer but a good one.

Friday, August 2, 2013

Venus Sourcebook May Be Next!

The cover for the Venus Sourcebook.

The Space 1889 Kickstarter project is turning out to be pretty exciting. It's at about 195% funding of the original goal with only a bit over a third of the funding period gone, so it's at the point where Clockwork Productions et al are adding additional stretch goals. Since the Venus Sourcebook unlocks (becomes available) when they hit about 225% of their original goal, I'd say the odds are very good. I know from years of experience that Venus is the world gamers asked about most concerning additional material.

This level of support for the game is very gratifying on a personal level. I imagine a lot of you know that Space 1889 was the only role-playing game I designed which I retained control of when GDW closed down. I had control of all of my work, of course, but much of it I sold or licensed almost immediately. That was business. But Space 1889 was also personal for me, so it's renewed success now makes me feel nice and warm inside.

There's more news on the literary front as well. I'll fill you in on that tomorrow or the next day.