Showing posts with label Germany. Show all posts
Showing posts with label Germany. Show all posts

Sunday, March 30, 2014

Germany on Mars in 1889, in The Dream Forge

Anders Blixt in Stockholm Sweden writes a thoughtful and entertaining blog entitled The Dream Forge, covering a wide range of fantasy and science fiction topics, with a heavy emphasis on steampunk/dieselpunk, and frequent articles covering Space 1889 world building. The other day he did a very nice piece on the German colonial venture on Mars. The illustration shows German colonial artillery supporting Schutztruppen in a skirmish with Hill Martians in Western Dioscuria. Here's the link. Check it out.

Tuesday, April 17, 2012

Character Art from the German Space 1889 Game


The German Space 1889 role-playing game will be released later this year by Uhrwerk Verlag and here is a sneak peek at two of the character archtype illustrations: the female scientist and the gentleman adventurer. I love this artwork! If the rest of the game is to this standard (and that of the other material I've seen) this will definitely be a winner.

These were posted by Patric Goetz of Uhrwerk Verlag on the new Space: 1889, Science Fiction Roleplaying In a More Civilized Age Facebook page. I've added that to the links section (as Space 1889 RPG, because the full title wouldn't fit). The page was just started within the last month or so but is active and will probably see a lot of news of upcoming products as well as discussions about the game. Worth a look.

Friday, October 21, 2011

Mars Needs Steam Pictures

Last weekend I ran a Mars Needs Steam! game up in the Chicago area and my pal Tom Harris shot some pictures. The game featured the British and German allies against the Russians (with Fenian allies) and Oenotrian Imperial Canal Martians, with a mixed Franco-Turkish force remaining scrupulously neutral throughout. This game also featured the debut of my kit-bashed small British flyer, which I've dubbed an "aerothopter."


Here's a pretty good view of the aerothopter, showing its open cockpit and crew of two as well as its armanent of a 3-pounder Hotchkiss revolving cannon. It is held aloft by two ducted fans rather than liftwood.

Here's a longer view of the aerothopter as flies over some British mounted infantry and scattered woods. The forward part is from a 1950s-era science fiction playset, and includes the cockpit section, ducted fans and grasping arms. The rear superstruction was my own addition, the power plant being part of a terrain piece (half of the power transformer) from Itar's Workshop, which has some very nice steampunky bits. Here's a link to their webpage. The Hotchkiss revolver is scratchbuilt, but there are commercial versions available as well. (I was just in a hurry to get it done.)



The Oenotrian Imperial legions advance, their artillery drawn by massive ruumet breehrs. The figures are all RAFM, Canal Martians for the foot and gashaant-mounted cavalry and elves for the gun crews. The ruumet breehrs are conversion from toy rhinos.



This picture is a little blurry, but it shows a squad of German Venusian lizardman Schutztruppen, with bearded German NCO in the lead. Some German colonial troops are just visible in the foreground. I know, Venusian Schutztruppen were not actually employed on Mars, so this was not strickly speaking an historical game. The lizard Schutztruppen are conversions from RAFM's old line of fantasy lizard  men.


A squad of Fenian infantry advancing in support of the Russian steam tank. They have a shifty look about them and are clearly plotting some outrage against The Crown.






The Russian personalities and leaders, from left to right, the colonel commanding the military forces, his aide de camp, the highly esteemed (and decorated) geologist, and the lady naturalist -- quite unusual in a Russian party but not unheard of.




Another view of the German lizardman Schutztruppen as they secure a Martian village and are attacked by a clockwork infernal device (lower left) unleashed by a renegade human inventor in league with the Oenotrians. The German archaeologist (center) has paused to examine the decorative lawn statue which graces the entryway of the native hut.



Turkish infantry and artillery prepare to advance, supported by a squad of the elite French Garde Rouge (upper left).





Great fun and another successful playtest of the rules.

Friday, April 8, 2011

Space: 1889 -- auf Deutsch, bitte.

What you see above is the final version of the cover for the upcoming Space: 1889 from Germany. Patric Goetz of Ulisses Spiele (Ulysses Games) is managing the project, but it will be released under his own label Uhrwerk Verlag (Clockwork Publishing). What a great name for a Steampunk publisher. This is a very exciting project, in the works for about two years now, and you heard it here first! It is not a simple translation of the original game, but rather a new design with more modern game mechanics -- if "modern" is the right word for a Steampunk game -- while faithful to the Space: 1889 world background and mood. The manuscript is in good shape and they are working on art (some very nice art!) as we speak. The likely release date is October of this year. 

Of course, this edition will be in German, so English speakers will have to content themselves with the classic edition, available from Heliograph, Ltd, and the Red Sands of Mars/Savage Worlds version. If the German edition is a big hit, however, I've promised to consider a licensed translation of the German edition into English. The idea of an English translation of a German edition of an American game is a little weird, I know, but I'm okay with weird.

*****

While we're on the subject of Germany, here's the new version of the German background. It is largely unchanged, and in some respects is closer to the historical Germany than that in the original Space: 1889.

Bismarck’s guidance of Prussia and then Germany has resulted in unification of the North German states under Hohenzollern rule and an alliance with Great Britain which guarantees German security on the continent. Faced by a common enemy in Communard France, the Anglo-German alliance proved profitable to both parties until 1885, when the Tournai Incident brought France and Germany to war over a French border dispute with Belgium. Great Britain intervened on the side of its allies, Germany and Belgium, but the British were willing only to reestablish the status quo. The elderly Helmut von Moltke, the German Chief of Staff, favored using the Belgian War as a pretext to march on Paris and crush the Commune, but Bismarck and the Kaiser followed the British lead, a move highly unpopular with the Army. Von Moltke resigned soon afterwards.

Early in 1888 Wilhelm I died and was succeeded by Wilhelm II, a headstrong ruler whose sentiments were more  in tune with the Army's. He immediately created the Luft-Kabinett, a senior bureau responsible for greatly increasing air power, and appointed the Graf von Zeppelin its first head. The new Kaiser grows impatient with the British alliance, as British support is limited and, even on continental matters, subject to British policy interest first. On areas outside the continent, however, the British expect unconditional German support. The Kaiser believes Germany must look to its own security and its own future, and is charting a course separate from Britain’s. Bismarck resists this at every opportunity, but knows he has lost favor and his days of power are drawing to a close.

The Luft-Kabinett operates its own intelligence branch which works increasingly in rivalry with the British. The Imperial German Army's own intelligence branch still nominally respects the alliance, but many young and politically active officers feel otherwise, and loyalties are divided between the official policy of the government -- Bismarck and the "old school" -- versus the new policy of the young Kaiser.

Bavaria occupies a unique position within the German empire. It is a kingdom, but it is also part of the empire. As a practical matter, this means it has considerable internal autonomy, and its own security and military forces, but follows Berlin's dictates with respect to foreign policy. Anti-Prussian sentiment runs high, however, and there is considerable sympathy for neutral Austria, which was humbled by Prussia in 1866.